Mar 233 minProcedural ST MapHere is a really quick and easy tool to make ST maps procedurally based on the input resolution. We can easily create a procedural ST map...
Jan 71 minBuilding Shaders With MaterialX in Solaris | HoudiniHey Everyone! here's a brief introduction into building shaders in Solaris for Karma using the MaterialX nodes. I decided to take a...
Jul 1, 20211 minLama for Renderman 24 - Maya and KatanaSince Lama recently got released for Renderman 24, I thought why not make a little tutorial not make a little tutorial on how its used!...
Feb 1, 20211 minHypershader Community Discord ServerHi all! i've decided to make a discord server to build a little community around my YouTube channel and blog so feel free to join the...
Dec 22, 20201 minGroom Look Development (HtoA)Using attributes that are created during the groom process can be very useful and beneficial to the look of the asset. we can use...
Dec 21, 202015 minTurntable ToolHere's a tool which takes the framerate from your Project Settings and then uses the first half of the timeline to rotate the asset and...
Dec 21, 20203 minFrame Asset ToolHere's a quick yet useful tool which creates a render camera and automatically frames the asset in Katana. All you need to do is plug the...
Dec 21, 20201 minCopy Bounds OpScriptHere's a little OpScript that copies the bounds attribute from the geo's child to the geo group itself! This is handy if you are making a...
Dec 20, 20201 minHDRI ToolHere's a fun little tool I made in order to quickly create HDRIs. It first accurately merges all the exposures for all in input images...
Jul 8, 20203 minACES in Octane for C4D (temporary work around until OCIO is supported)Introduction Hi all, this is just a little thread which I hope can help some Octane users and maybe spark a discussion that could lead to...
May 29, 20204 minTexturing An Asset In MariPrep: Before you start texturing, it is very important to prepare for the texturing process. Preparing beforehand can allow us to use...
Apr 4, 20201 minSetting Project Environment Variables With A Batch ScriptHere's a quick tutorial on how to set set project environment variables. I tend to do this at the beginning of the project and use the...
Mar 10, 20201 minIntroduction and Setup of an ACES Workflow (Mari, Maya/Arnold, Nuke)*UPDATE* You can also use Utility – sRGB – texture instead of Output - sRGB for pngs, jpegs and 8 bit images. This should be used when...
Jan 31, 20191 minLDToolThis is a tool that I made using python to speed up the repetitive parts of the look development process when using MtoA. The tool not...