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Setting Project Environment Variables With A Batch Script


Here's a quick tutorial on how to set set project environment variables. I tend to do this at the beginning of the project and use the .bat as a launcher whenever I need to open a file for that certain project.


Here is a link to some variables. There are many more undocumented variables



Katana Variables:

https://learn.foundry.com/katana/dev-guide/EnvironmentVariables.html


Mari Variables:

https://learn.foundry.com/mari/Content/user_guide/extending_mari/environment_variables.html


Nuke Variables:

https://learn.foundry.com/nuke/8.0/content/user_guide/configuring_nuke/nuke_environment_variables.html


Maya Variables:

https://github.com/mottosso/Maya-Environment-Variables


Houdini Variables:

https://www.sidefx.com/docs/houdini/ref/env.html


Substance Variables:

https://docs.substance3d.com/spdoc/environment-variables-172823292.html



Here are the common ones I use for Mari


SET OCIO=insertPathHere

This sets the config.ocio


SET MARI_CACHE=insertPathhere

This one changes the cache so you wont be working out of your documents but instead out of a folder in the project location


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